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Balls System

Decoding the Balls System: Maximizing Your Fantasy Cricket Points

Understanding the Balls System is essential for any fantasy cricket player looking to gain a competitive edge. By recognizing how points are awarded, you can make informed decisions that will enhance your gameplay and lead to success in contests. At Cricket Strategy Hub, we provide all the resources you need to analyze player performances and make strategic selections.

Event Points
Featured in the Playing XI 4
Captain Points 2X
Vice-Captain Points 1.5X
Batting Points
Every Run Scored 1
Every Boundary Hit 1
Every Six Hit 2
30 Run Bonus 4
Half Century Bonus 8
Century Bonus 16
Double Century Bonus 32
Dismissal for a Duck (Except Bowlers) -2
Bowling Points
Every Wicket Taken (excluding run out) 25
For Every LBW & Bowled Dismissal 8
3-Wicket Haul Bonus 4
4-Wicket Haul Bonus 8
5-Wicket Haul Bonus 16
Maiden Over 12
Strike Rate & Economy Rate Points
Strike Rate Over 170 6
Strike Rate Between 150.01 to 170 4
Strike Rate Between 130 to 150 2
Strike Rate Between 60 to 70 -2
Strike Rate Between 50 to 59.99 -4
Strike Rate Less than 50 -6
*Note: Minimum balls faced: 10
*Strike Rate Points not valid for Bowlers
Economy Rate Less than 5 6
Economy Rate Between 5 to 5.99 4
Economy Rate Between 6 to 7 2
Economy Rate Between 10 to 11 -2
Economy Rate Over Between 11.01 to 12 -4
Economy Rate Over 12 -6